Constructors
constructor
- new Rest(node, base): Rest
Properties
Methods
decodeTrack
- decodeTrack(encodedTrack): Promise<Track>
Returns Promise<Track>
decodeTracks
- decodeTracks(encodedTracks): Promise<Track[]>
Returns Promise<Track[]>
destroyPlayer
- destroyPlayer(guildId): Promise<void>
Returns Promise<void>
getVersion
- getVersion(): Promise<string>
Returns Promise<string>
routeFree
- routeFree(address): Promise<void>
Returns Promise<void>
routeFreeAll
- routeFreeAll(): Promise<void>
Returns Promise<void>
updatePlayer
- updatePlayer(guildId, payload): Promise<GetPlayer>