interface GetPlayer {
    filters: PlayerFilters;
    guildId: string;
    paused: boolean;
    state: PlayerState;
    track: null | Track;
    voice: PlayerVoiceState;
    volume: number;
}

Properties

filters: PlayerFilters

The filters used by the player

guildId: string

The guild id of the player

paused: boolean

Whether the player is paused

The state of the player

track: null | Track

The currently playing track

The voice state of the player

volume: number

The volume of the player, range 0-1000, in percentage