Optional
cpu
cpu?: {
cores: number;
lavalinkLoad: number;
systemLoad: number;
}
Optional
frameStats
frameStats?: {
deficit: number;
nulled: number;
sent: number;
}
Optional
memory
memory?: {
allocated: number;
free: number;
reservable: number;
used: number;
}
playingPlayers
playingPlayers: number